Lighting for Animation
- Understanding Lighting
- Basic Lighting Work Flow
- Types of Lights
- Light Manipulator
- Using Shadows
- Light Effects
Shading and Texturing for Animation
- Understanding Maya Textures
- The Hypershade
- Building Simple Shading Networks
- Shading the MacGhizmo
- Shading Machismo: The UV Foundation
- Creating Machismo's Texture
- Rendering Basics
- Rendering an Object
- Creating and Animating Cameras
- Setting the Camera and Resolution
- Adding Depth of Field
- Adding Motion Blur
- Using the Render Settings Window
- Rendering with Maya Software
- Hardware Render and Hardware Render Buffer
- Vector Rendering
- Working in the Render View Window
- Layer Rendering, Compositing, and Editing
- Ultimate Rendering Checklist
Advanced Rendering with mental ray
- Introduction to mental ray
- Understanding Render Settings
- Mental ray Custom Shaders
- Mental ray Lights, Shadows, and Fog
- Mental ray Motion Blur
- Indirect illumination
- Image- Based Lighting and HDRI
- Surface Approximation and Displacement Maps
Benefits of the Course:
Ministry Approved Certificate
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