Subdivision Surfaces
- Understanding Subdivision Surfaces
- Start with a Template
- Modeling the Head
- Details, Details and Subdivision Surfaces
The Maya Interface
- The Interface
- Working in View Panels
- The main Maya Windows
- Customizing the Interface
Creating an Animation in Maya
- Maya Project Structure
- Creating and Editing Objects
- Pivots and Placement
- Maya Node Structure
- Assigning Materials Using the Hypershade
- Keyframe Animation
- Basic Lighting
- Rendering Frames
Polygonal Modeling
- What is a Polygon?
- Polygonal Modeling Principles
- Creating Machismo
- Modeling Machismo's Body
NURBS Modeling
- Understanding NURBS
- Modeling the MacGizmo
Advanced Modelling
- About Blend Shapes
- Assembling machismo
- Off with His Head!
- The Incredible (Edible)Blend Shape Machine
- Blend Shapes: Sneers, Blinks, and Smiles
Benefits of the Course:
Ministry Approved Certificate
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