Maya, is 3D computer graphics software that runs on Windows, Mac OS and Linux. It is used to create interactive 3D applications, including video games, animated film, TV series, or visual effects.
Basic Animation:
- Animation Types
- Keyframe Animation
- Understaning Animation Work Flow
- Hands On: Bouncing a Ball
- Converting Cycled Animation to Curves
Character Setup and Rigging:
- Deformer Types
- Forward and Inverse Kinematics
- Hands On: Creating a Skeleton
- Creating a Full Body IK Skeleton
- Binding and Weighing the Characters
Character Animation:
- Step away from the Computer!
- Reference Sources
- The Animation process
- Animating Joe Generic
- Establishing Timings
- Where Do We Start?
- Refining Your Animation
Nonlinear Animation:
- Working with Poses
- Working with Clips
- Hands On: Working with a Full Body IK Animation Rig
Benefits of the Course
Ministry Approved Certificate
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