Autodesk 3ds Max 2015 software delivers inspiring new creative toolsets, enhanced iterative workflows, and an accelerated graphics core that together help increase overall productivity. 3ds Max 2015 signals the beginning of a new era in productivity and quality on multiple fronts. It will enable us to take advantage of recent technologies in computer graphics, to unleash our creativity and to keep on pushing the boundaries of what’s possible andwhen, just as it has been doing for 20 years.
- Exploring the max interface
- Controlling and configuring the view ports
- Working with files, importing and exporting
- Customizing interface & setting preferences
- Creating and editing primitive objects
- Selecting objects, setting object properties, and using layers and the scene explorer
- Transforming, pivoting, aligning, & snapping
- Cloning objects and creating object arrays
- Grouping, linking, and Parenting objects
- Modeling Basics
- Learning Modeling basics and working with sub objects and helpers
- Introducing modifiers
- Drawing & editing 2D splines
- Modeling with polygons
- Materials, cameras, and lighting
- Exploring the material editor
- Applying standard materials
- Creating compound materials and using material modifiers
- Adding material details with maps
- Configuring and Aiming cameras
- Using lights and Basic lighting techniques
- Animation
- Rendering
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